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Mar 14

Business Analysis - Use Cases

Business Analysis - Use Cases In my last post on business analysis, I described user stories and gave a comparison between user stories and use cases. In my today's post, I am going to describe use cases.   A use case (a case in the use of a system) is a list of steps, typically defining interactions between a role known as an "actor" and a system to achieve a goal. The actor can be a human or an external system.   There is no standard way to write a use case, and different formats work well in different cases. There are few templates to use for a use case. Read more
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Mar 13

Business Analysis, User Stories, and Agile Methodology

Business Analysis, User Stories, and Agile Methodology In my last post on business analysis in content management, I mentioned that methods used in business analysis are: focus groups, documentation analysis, surveys, user task analysis, process mapping, stakeholders interviews, use cases, user stories, personas, storyboards, etc. In my today's post, I am going to describe user story method.   A user story is a short, simple description of a feature told from the perspective of the person who desires the new system capabilities, usually a user or a customer of the system. It is one or few sentences in the everyday or business language that captures what a user does or needs to do as part of his or her job functions.   User stories are used with Agile software development methodologies as the basis for defining the functions that a business system must provide. It captures the "who", "what" and "why" of a requirement in a simple, concise way, often limited in detail by what can be hand-written on a small paper notecard. User stories are written by or for a business user as that user's primary way to influence the functionality of the system being developed. Read more
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Feb 25

Business Analysis in Content Management

Business Analysis in Content Management Content management initiative starts with the analysis of the current situation and coming up with a solution and the strategy for this solution. This process is called business analysis. Business analysis can be defined as the discipline of identifying business needs and determining solutions to business problems.   The usual problem in content management arena is that employees spend a lot of time searching for information, re-creating information and while they are doing it, they are not being efficient and productive, and so the company looses money. Employees also use obsolete documents in their work and so the integrity of work and compliance is at risk.   How is this problem solved? By implementing a content management initiative. The first step of it is business analysis. It involves requirements gathering and development process. During this process you identify the specific needs of the business and then develop and implement the solutions to meet them. This could be for example a new content management system deployment, modification of a current content management system, integrating few content management systems, designing a search solution, etc. Read more
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Dec 15

Analysis Tools Used in User-Centered Design

Analysis Tools Used in User-Centered Design There are few tools that are used in user centered design. They are persona, scenarios, and essential use cases.   Persona   During the UCD process, a persona of the user's need may be created. It is a fictional character with all the characteristics of the user. Personas are created after the field research process, which typically consists of members of the primary stakeholder (user) group being observed on their behaviour, and additionaly answering questionnaires or participating in interviews, or a mixture of both. Read more
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Dec 14

User-Centered Design

User-Centered Design User-centered design (UCD) is a design philosophy and a process in which the needs, wants, and limitations of end users of a product are given attention at each stage of the design process.    User-centered design can be characterized as a multi-stage problem solving process that not only requires designers to analyze and foresee how users are likely to use a product, but also to test the validity of their assumptions with regards to user behaviour in real world tests with actual users.    Such testing is necessary as it is often very difficult for the designers of a product to understand intuitively what a user of their design experiences, and what each user's learning curve may look like. The main difference from other product design philosophies is that user-centered design tries to optimize the product around how users can, want, or need to use the product, rather than forcing the users to change their behavior to accommodate the product.  Read more
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